Type Alias RewardedResult

RewardedResult: {
    granted: boolean;
    reason?: RewardedOutcome;
}

Resolution of rewardedBreak(). Always check granted before unlocking the reward; only inspect reason for analytics or fallback UI.

Type declaration

  • granted: boolean

    Whether the player watched enough of the ad to earn the reward.

  • Optionalreason?: RewardedOutcome

    Coarse reason when not granted — useful for analytics.