Pixlland

Drop a build URL or a zipped build folder and we run the same baseline checks the human curator will run, in-browser, before you ever submit. Nothing leaves your machine.

What we check

  • URL reachability (HEAD request through our no-op proxy so CORS doesn't block you)
  • HTML has an index.html entry point
  • Pixlland SDK pixlland.js loaded in <head>
  • Total compressed size under 80 MB
  • No disallowed top-level files (system dotfiles, source maps, Windows thumbs)

Failures don't block submission — they're hints. The curator still has final say. If your game needs a carve-out, mention it at /share.

Inspector — Pixlland Developers